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active 2025-03-012026-02-07 (UTC)

Partial coverage20,525 / 26,281 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
60
Pushes
25
Pull requests
2
Issues
22
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 344 days from 2025-03-01 to 2026-02-07. Pushes: 25 total, peak 3 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 22 total, peak 10 in a day. Comments: 3 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JTechGaming502523
jacs1212000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#27JTechGaming2026-01-31 14:18
    Add sound extractor tool
  • Issue comment#39JTechGaming2026-01-31 14:17
    Basic shader editing with syntax highlighting and a preview renderer
  • Issue comment#34JTechGaming2026-01-31 14:16
    Make importing files more convenient
  • Issue#47JTechGaming2026-01-31 14:16
    Performance improvements
  • Issue#31JTechGaming2025-11-09 20:28
    Add buttons to open a file in an external editor (like ogg in audacity) if audacity is detected on the users computer
  • Issue#44JTechGaming2025-11-09 14:06
    Make a better file browser window
  • Issue#43JTechGaming2025-11-09 14:06
    Make it so ui elements, (mainly buttons) scale properly when the display resolution goes up
  • Issue#38JTechGaming2025-11-09 13:15
    Figure out why there's still a native crash every now and then
  • Issue#36JTechGaming2025-11-09 13:15
    Fix pack sharing being unstable
  • Issue#34JTechGaming2025-11-09 13:15
    Make importing files more convenient
  • Issue#33JTechGaming2025-11-09 13:15
    Implement commit draft comparison window
  • Issue#32JTechGaming2025-11-09 13:15
    Add options to setup projects as datapack or (iris) shader pack
  • Issue#29JTechGaming2025-11-09 13:14
    Managing folders in the file hierarchy is very unintui
  • Issue#23JTechGaming2025-11-09 00:02
    Add an option to auto load the previous pack you worked on when you open the editor after a restart
  • Issue#18JTechGaming2025-11-08 23:48
    Add support for multi-window setups
  • Issue#19JTechGaming2025-11-08 23:48
    Improve docking and overall window options, and allow saved workspaces
  • Issue#19JTechGaming2025-10-29 13:15
    Improve docking and overall window options, and allow saved workspaces
  • Issue#16JTechGaming2025-10-17 21:34
    Force reload doesnt always seem to work
  • Issue#16JTechGaming2025-10-17 21:34
    Force reload doesnt always seem to work
  • Issue#16JTechGaming2025-10-17 21:34
    Force reload doesnt always seem to work
  • Issue#14JTechGaming2025-10-17 21:32
    Icons and buttons dont scale to higher resolutions
  • Issue#14JTechGaming2025-10-17 21:32
    Icons and buttons dont scale to higher resolutions
  • Issue#14JTechGaming2025-10-17 21:32
    Icons and buttons dont scale to higher resolutions
  • Pull request#6JTechGaming2025-10-03 13:38
  • Issue#5jacs1212025-09-21 06:39
    broken UI

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.