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Some usefull tools when making computational redstone

active 2024-10-132024-10-25 (UTC)

Partial coverage15,116 / 18,531 hourly files (82%) · 2 absent upstream · 3,415 failed, retryable2024-06-302026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
55
Pushes
6
Pull requests
0
Issues
23
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 13 days from 2024-10-13 to 2024-10-25. Pushes: 6 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 23 total, peak 11 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JTechGaming29600

Recent activity

Latest issues, pull requests and releases

  • ReleaseJTechGaming2024-10-25 18:49
    v1.0.6-BETA
  • Issue#45JTechGaming2024-10-24 09:19
    Finish all debugging features
  • Issue#44JTechGaming2024-10-24 06:14
    Make ping clear only clear your pings, and clear other players pings when they clear them
  • Issue#43JTechGaming2024-10-24 06:13
    Add option to save multiplayer pings locally
  • Issue#42JTechGaming2024-10-24 06:11
    Make selections sync to other players if a players session is restored
  • Issue#41JTechGaming2024-10-24 06:10
    Remove other players selections from other players in multiplayer when the player disconnects
  • Issue#24JTechGaming2024-10-20 19:45
    Make print bitmap use new selection system instead of command
  • Issue#23JTechGaming2024-10-20 18:30
    Snapshots
  • Issue#22JTechGaming2024-10-20 15:11
    Add the ability to rename, delete and move rtbo selections
  • Issue#21JTechGaming2024-10-20 15:10
    Make selections persist on server restart
  • Issue#20JTechGaming2024-10-20 14:39
    Added trapdoor to readable byte list
  • Issue#20JTechGaming2024-10-20 14:39
    Added trapdoor to readable byte list
  • Issue#16JTechGaming2024-10-20 14:38
    Realtime Byte Outputs can be used directly in the calculate command
  • Issue#2JTechGaming2024-10-20 14:38
    Real-time byte-read output displayed on players screen (toggled with ability?) suggested here: https://discordapp.com/channels/@me/1285071459529654353/1294997040971120700
  • Issue#19JTechGaming2024-10-20 14:33
    Dustplace barely work on servers
  • Issue#18JTechGaming2024-10-20 14:27
    Stop rendering rtbo selection renders when you dont have the list screen opened
  • ReleaseJTechGaming2024-10-20 14:11
    V1.0.5-ALPHA
  • Issue#17JTechGaming2024-10-20 13:34
    Breakpoints
  • Issue#15JTechGaming2024-10-19 19:18
    config file is kinda empty
  • Issue#15JTechGaming2024-10-19 19:18
    config file is kinda empty
  • Issue#14JTechGaming2024-10-19 10:20
    Dust place not working on mutiplayer
  • ReleaseJTechGaming2024-10-19 09:54
    V1.0.4-ALPHA
  • Issue#5JTechGaming2024-10-19 09:39
    Pinged blocks only render when the player has a block in reach
  • Issue#8JTechGaming2024-10-19 09:39
    The ping ability is a WIP
  • Issue#6JTechGaming2024-10-19 09:39
    Barrel and Shulker giver is not working AT ALL for some reason

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.