allowing different positions for frost helper timer entities
active 2023-08-20 → 2026-08-12 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1089 days from 2023-08-20 to 2026-08-12. Pushes: 78 total, peak 2 in a day. Pull requests: 8 total, peak 2 in a day. Issues: 11 total, peak 4 in a day. Comments: 8 total, peak 2 in a day. Stars: 3 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| JaThePlayer | 87 | 78 | 3 | 4 |
| MikosDrafle | 6 | 0 | 0 | 0 |
| rech2020 | 3 | 0 | 1 | 1 |
| LuckyBoy-7 | 3 | 0 | 1 | 1 |
| gunkmerchant | 2 | 0 | 0 | 1 |
| swoolcock | 2 | 0 | 1 | 1 |
| AAA1459 | 1 | 0 | 1 | 0 |
| SunsetQuasar | 1 | 0 | 0 | 0 |
| GamationOnGithub | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#18LuckyBoy-72026-02-15 03:59Let beam follow player with extra angle offset to make cooler attack pattern
- Pull request#18LuckyBoy-72026-02-14 07:14
- Issue#17gunkmerchant2026-02-07 22:14Feature Request: An option for "Flag If Visible" triggers to activate when viewed from watchtowers
- Issue comment#17gunkmerchant2026-02-07 22:14Feature Request: An option for "Flag If Visible" triggers to activate when viewed from watchtowers
- Pull request#15rech20202025-12-05 03:47
- Issue comment#14rech20202025-12-04 12:08Feature Request: Add the ability to use exponents/power in session counter related triggers/entities
- Pull request#13JaThePlayer2025-08-20 08:52
- Issue comment#12JaThePlayer2025-08-15 12:41Presimulation Time in Rain Generators causes game freeze with FemtoHelper Teleport Doors
- Issue#12JaThePlayer2025-08-15 12:41Presimulation Time in Rain Generators causes game freeze with FemtoHelper Teleport Doors
- Issue#12SunsetQuasar2025-08-14 22:57Presimulation Time in Rain Generators causes game freeze with FemtoHelper Teleport Doors
- Issue#11LuckyBoy-72025-02-07 02:00Colorground Wrapper Issue
- Pull request#10GamationOnGithub2024-08-01 21:48
- Issue#9MikosDrafle2024-08-01 11:08Feature Request: Add option to Entity Rainbowifier to use unique shader for use with more entities
- Pull request#8JaThePlayer2024-07-28 09:32
- Issue comment#8JaThePlayer2024-07-28 09:32Fixed custom booster's outline showing non-existent texture.
- Pull request#8AAA14592024-07-27 07:37
- Issue#7MikosDrafle2024-07-07 20:30Feature request for object in closed issue instead - second node of Entity Move Trigger acting as a target destination
- Issue#7MikosDrafle2024-07-07 20:30Feature request for object in closed issue instead - second node of Entity Move Trigger acting as a target destination
- Issue#7MikosDrafle2024-07-07 20:30Feature request for object in closed issue instead - second node of Entity Move Trigger acting as a target destination
- Issue#6MikosDrafle2024-07-07 20:22Second node in Entity Move Trigger (might be supposed to move the entity to the destination?)
- Issue comment#5JaThePlayer2024-06-19 12:44Entity Mover trigger duration property not respected (invalid field)
- Issue#5JaThePlayer2024-06-19 12:44Entity Mover trigger duration property not respected (invalid field)
- Issue#5MikosDrafle2024-06-19 12:32Entity Mover trigger duration property not respected (invalid field)
- Pull request#4JaThePlayer2023-10-22 08:27
- Issue comment#4JaThePlayer2023-10-22 08:26Various Gravity Helper fixes
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.