Reinforcement Learning agent for Slay the Spire Watcher - targeting >96% A20 winrate
active 2025-12-25 → 2026-08-19 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 238 days from 2025-12-25 to 2026-08-19. Pushes: 285 total, peak 54 in a day. Pull requests: 43 total, peak 14 in a day. Issues: 0 total, peak 0 in a day. Comments: 19 total, peak 4 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| JackSwitzer | 346 | 285 | 43 | 18 |
| greptile-apps[bot] | 10 | 0 | 0 | 0 |
| cursor[bot] | 3 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Pull request#173JackSwitzer2026-08-01 14:45
- Pull request#144JackSwitzer2026-04-22 04:23
- Pull request#141JackSwitzer2026-04-22 00:26
- Pull request#140JackSwitzer2026-04-21 23:52
- Pull request#137JackSwitzer2026-04-21 03:05
- Pull request#137JackSwitzer2026-04-21 03:05
- Issue comment#136JackSwitzer2026-04-18 05:28chore: archive legacy Python engine + parity tools + 91 tests
- Pull request#135JackSwitzer2026-04-18 03:01
- Pull request#132JackSwitzer2026-04-17 03:14
- Issue comment#133JackSwitzer2026-04-15 23:28draft: combat-first training rebuild scaffold on audited engine base
- Issue comment#132JackSwitzer2026-04-15 17:40[audited zero-skip | 2189/2189] universal gameplay runtime base
- Issue comment#132JackSwitzer2026-04-15 05:06[codex] advance universal runtime parity endgame
- Issue comment#132JackSwitzer2026-04-15 04:46[codex] advance universal runtime parity endgame
- Issue comment#132JackSwitzer2026-04-14 23:57[codex] advance universal runtime parity endgame
- Issue comment#132JackSwitzer2026-04-14 21:23[codex] advance universal runtime parity endgame
- Issue comment#132JackSwitzer2026-04-14 20:59[codex] advance universal runtime parity endgame
- Issue comment#132JackSwitzer2026-04-14 19:40[codex] advance universal runtime parity endgame
- Pull request#126JackSwitzer2026-04-02 13:19
- Pull request#125JackSwitzer2026-04-02 13:18
- Pull request#118JackSwitzer2026-04-01 18:06
- Pull request#117JackSwitzer2026-04-01 16:24
- Pull request#115JackSwitzer2026-04-01 14:53
- Pull request#104JackSwitzer2026-03-31 23:55
- Issue comment#100JackSwitzer2026-03-31 23:46feat: complete effect handler system (all 62 tags + combat hooks)
- Issue comment#96JackSwitzer2026-03-31 23:45feat: implement all 45 missing Watcher cards in Rust CardRegistry
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.