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Open-source plugin that helps reuse objects in UE5.7

active 2023-08-172026-06-27 (UTC)

Partial coverage20,512 / 26,268 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
211
Pushes
71
Pull requests
15
Issues
3
Stars
91
Forks
12

Activity over time

Daily event counts in the loaded window

Line chart, 1046 days from 2023-08-17 to 2026-06-27. Pushes: 71 total, peak 5 in a day. Pull requests: 15 total, peak 4 in a day. Issues: 3 total, peak 1 in a day. Comments: 13 total, peak 5 in a day. Stars: 91 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JanSeliv887187
Bigotry010055
RyuginStudio3021
nozomanai1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#17JanSeliv2026-01-22 02:31
    OnTakeFromPool get location may invalid
  • Issue#17JanSeliv2026-01-22 01:21
    OnTakeFromPool get location may invalid
  • Pull request#15RyuginStudio2026-01-17 18:43
  • Pull request#15RyuginStudio2026-01-16 09:11
  • Issue comment#12RyuginStudio2026-01-16 08:46
    A question about max pool size support.
  • Issue comment#13JanSeliv2026-01-11 20:06
    blueprint use CreateNewObjectInPool not class param
  • Issue#13JanSeliv2026-01-08 11:46
    blueprint use CreateNewObjectInPool not class param
  • Issue comment#13JanSeliv2026-01-08 11:46
    blueprint use CreateNewObjectInPool not class param
  • Issue comment#12JanSeliv2025-12-09 20:36
    A question about max pool size support.
  • Pull request#11JanSeliv2025-11-18 05:16
  • ReleaseJanSeliv2025-01-02 04:01
    Sample Projects UE5.5
  • Pull request#10JanSeliv2025-01-02 03:35
  • Pull request#10JanSeliv2025-01-02 03:35
  • Issue#9nozomanai2024-10-08 02:57
    Does it support other platforms
  • Issue comment#9JanSeliv2024-10-07 23:03
    Does it support other platforms
  • Pull request#8Bigotry02024-09-24 01:27
  • Issue comment#8Bigotry02024-09-22 19:28
    Fixed a critical bug and made some improvements in the coding process.
  • Pull request#8Bigotry02024-09-22 19:06
  • Issue comment#7Bigotry02024-09-22 08:48
    Add the PoolObjectCallback interface
  • Issue comment#7JanSeliv2024-09-21 21:56
    Add the PoolObjectCallback interface
  • Pull request#7JanSeliv2024-09-21 21:56
  • Issue comment#7Bigotry02024-09-21 19:38
    Add the PoolObjectCallback interface
  • Pull request#7Bigotry02024-09-21 19:28
  • Pull request#6Bigotry02024-09-21 19:28
  • Issue comment#6Bigotry02024-09-21 19:27
    Add the PoolObjectCallback interface

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 91 stars here means stars gained during the window, not the repo's star count.