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Messing around with OpenGL in C++

active 2024-10-032024-10-29 (UTC)

Complete coverage26,702 / 26,702 hourly files (100%) · 2 absent upstream2023-08-152026-08-31 (UTC)
Events
20
Pushes
12
Pull requests
1
Issues
2
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 27 days from 2024-10-03 to 2024-10-29. Pushes: 12 total, peak 3 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 2 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JaryJay111000
Lunkle4210

Recent activity

Latest issues, pull requests and releases

  • Issue#1Lunkle2024-10-29 03:55
    Make shader that renders textures from a sprite sheet using instanced rendering
  • Pull request#2Lunkle2024-10-21 18:13
  • Issue#1JaryJay2024-10-21 16:49
    Make shader that renders textures from a sprite sheet using instanced rendering

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.