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The goal of this project is to implement an Awalé game server. The aim is to have a client/server application that allows clients to play matches, verify that the rules are correctly applied, communicate, and keep traces (scores, games played, chat etc.).

active 2025-10-232025-11-19 (UTC)

Complete coverage26,344 / 26,344 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
69
Pushes
48
Pull requests
1
Issues
3
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 28 days from 2025-10-23 to 2025-11-19. Pushes: 48 total, peak 15 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 3 total, peak 1 in a day. Comments: 7 total, peak 7 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Jhouny373400
Imanecours151410
Copilot10007

Recent activity

Latest issues, pull requests and releases

  • Issue#8Jhouny2025-11-19 15:32
    Reorganization of the code
  • Issue#7Jhouny2025-11-11 20:26
    Handle multiple connections
  • Pull request#4Imanecours2025-11-09 21:49
  • Issue#2Jhouny2025-11-05 14:00
    Server-side logic

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.