A projectile motion simulator written in C++, with OpenGL used for rendering and ImGUI for the gui.
active 2024-06-07 → 2024-08-01 (UTC)
Complete coverage26,749 / 26,749 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-02 (UTC)
Events
41
Pushes
29
Pull requests
2
Issues
0
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 56 days from 2024-06-07 to 2024-08-01. Pushes: 29 total, peak 4 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| John-Iliadis | 31 | 29 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- ReleaseJohn-Iliadis2024-07-21 04:38Release
- ReleaseJohn-Iliadis2024-07-12 05:18Release
- Pull request#1John-Iliadis2024-07-12 05:04
- Pull request#1John-Iliadis2024-07-12 05:03
- ReleaseJohn-Iliadis2024-06-23 04:10Release
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.