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RPG game developed using UE5 Gameplay Ability System

active 2025-01-232025-05-11 (UTC)

Complete coverage26,595 / 26,595 hourly files (100%) · 2 absent upstream2023-08-152026-08-27 (UTC)
Events
44
Pushes
18
Pull requests
9
Issues
5
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 109 days from 2025-01-23 to 2025-05-11. Pushes: 18 total, peak 3 in a day. Pull requests: 9 total, peak 4 in a day. Issues: 5 total, peak 5 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JonCote321890

Recent activity

Latest issues, pull requests and releases

  • Issue#12JonCote2025-04-09 05:51
    Valid and Test Card system, Make sure Card upgrades are persistent on map change and save/load
  • Issue#11JonCote2025-04-09 05:49
    Give Gameplay Ability on Card selection
  • Issue#10JonCote2025-04-09 05:48
    Create Gameplay Effects for upgrading Attributes based on Card selection
  • Issue#9JonCote2025-04-09 05:47
    Display Power up Card UI on Level up
  • Issue#8JonCote2025-04-09 05:47
    Power up Card UI
  • Pull request#7JonCote2025-04-09 05:09
  • Pull request#7JonCote2025-04-09 05:09
  • Pull request#6JonCote2025-03-10 22:07
  • Pull request#6JonCote2025-03-10 22:07
  • Pull request#5JonCote2025-03-10 03:11
  • Pull request#5JonCote2025-03-10 03:11
  • Pull request#4JonCote2025-02-07 01:01
  • Pull request#3JonCote2025-02-06 03:28
  • Pull request#3JonCote2025-02-06 03:27

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.