Skip to content

Upper Body IK is an implementation inspired by Mathias Parger's Master thesis.

active 2023-08-242026-01-30 (UTC)

Complete coverage26,677 / 26,677 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
114
Pushes
5
Pull requests
11
Issues
11
Stars
55
Forks
10

Activity over time

Daily event counts in the loaded window

Line chart, 891 days from 2023-08-24 to 2026-01-30. Pushes: 5 total, peak 2 in a day. Pull requests: 11 total, peak 3 in a day. Issues: 11 total, peak 4 in a day. Comments: 20 total, peak 4 in a day. Stars: 55 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JonasMolgaard23574
kjduling10046
SgtSegment3001
RWOverdijk2002
markentingh2001
JonesyPMD2002
jimsimonz1001
CardsAndGamesYT1000
Orangers11000
thecodefodder1001
ConradoGlobal1000
sooroosh101001
Obumbrata1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#23JonasMolgaard2024-09-21 18:14
  • Pull request#23kjduling2024-09-20 18:27
  • Issue comment#22kjduling2024-09-04 17:02
    This plugin is not compatible with Meta XR
  • Issue#22ConradoGlobal2024-07-15 20:08
    This plugin is not compatible with Meta XR
  • Issue comment#3thecodefodder2024-07-11 04:44
    Is it possible to make it work with other SkeletalMesh?
  • Issue#19JonasMolgaard2024-05-15 11:08
    Cant compile the plugin
  • Pull request#21JonasMolgaard2024-05-15 11:08
  • Pull request#21kjduling2024-05-06 00:16
  • Issue comment#20SgtSegment2024-04-23 21:56
    Rig is sideways
  • Issue#20SgtSegment2024-04-23 21:56
    Rig is sideways
  • Issue#20SgtSegment2024-04-21 22:08
    Rig is sideways
  • Issue comment#19kjduling2024-03-05 00:29
    Cant compile the plugin
  • Issue#19CardsAndGamesYT2024-02-26 02:37
    Cant compile the plugin
  • Issue comment#11JonasMolgaard2023-12-20 12:39
    UBIKSolver.uplugin needs targeted platforms in order to be included in the build
  • Issue comment#15JonasMolgaard2023-12-20 12:33
    Grabbing is broken since UBIK hands are offset from VR Template hands
  • Issue#15JonasMolgaard2023-12-20 12:33
    Grabbing is broken since UBIK hands are offset from VR Template hands
  • Issue#7JonasMolgaard2023-12-20 12:30
    UE5 module not loading on Preview 1
  • Issue comment#6JonasMolgaard2023-12-20 12:30
    Hands moving with Camera, how to disable?
  • Issue#6JonasMolgaard2023-12-20 12:30
    Hands moving with Camera, how to disable?
  • Issue#16JonasMolgaard2023-12-20 12:29
    UPlugin file error with UE 5.3.0
  • Issue comment#16JonasMolgaard2023-12-20 12:29
    UPlugin file error with UE 5.3.0
  • Pull request#18JonasMolgaard2023-12-20 12:28
  • Pull request#17JonasMolgaard2023-12-20 12:26
  • Issue comment#18sooroosh102023-11-14 15:51
    Ue53 api changes
  • Issue comment#15JonesyPMD2023-11-10 12:13
    Grabbing is broken since UBIK hands are offset from VR Template hands

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 55 stars here means stars gained during the window, not the repo's star count.