A GameMaker data structure for calling code in order.
active 2024-02-02 → 2024-12-01 (UTC)
Partial coverage20,521 / 26,277 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-15 → 2026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
28
Pushes
17
Pull requests
4
Issues
0
Stars
3
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 304 days from 2024-02-02 to 2024-12-01. Pushes: 17 total, peak 7 in a day. Pull requests: 4 total, peak 4 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 3 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| JonathanHackerCG | 21 | 17 | 4 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#2JonathanHackerCG2024-02-15 20:57
- Pull request#2JonathanHackerCG2024-02-15 20:57
- Pull request#1JonathanHackerCG2024-02-15 02:04
- Pull request#1JonathanHackerCG2024-02-15 02:04
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.