A video game didn't have a feature to prevent users from spinning off rare stuff, so I made something simple to help with that
active 2024-03-26 → 2025-01-23 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 304 days from 2024-03-26 to 2025-01-23. Pushes: 17 total, peak 15 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| JosephSAlemu | 19 | 17 | 0 | 0 |
| brandon-kong | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue#1JosephSAlemu2025-01-23 04:25Bundle Dependencies in a .txt file
- Issue comment#1brandon-kong2025-01-23 04:24Bundle Dependencies in a .txt file
- Issue#1JosephSAlemu2024-04-23 01:30Bundle Dependencies in a .txt file
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.