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A video game didn't have a feature to prevent users from spinning off rare stuff, so I made something simple to help with that

active 2024-03-262025-01-23 (UTC)

Complete coverage26,625 / 26,625 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
26
Pushes
17
Pull requests
0
Issues
2
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 304 days from 2024-03-26 to 2025-01-23. Pushes: 17 total, peak 15 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JosephSAlemu191700
brandon-kong1001

Recent activity

Latest issues, pull requests and releases

  • Issue#1JosephSAlemu2025-01-23 04:25
    Bundle Dependencies in a .txt file
  • Issue comment#1brandon-kong2025-01-23 04:24
    Bundle Dependencies in a .txt file
  • Issue#1JosephSAlemu2024-04-23 01:30
    Bundle Dependencies in a .txt file

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.