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Basic Readme information

active 2024-03-102024-06-20 (UTC)

Complete coverage26,561 / 26,561 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
186
Pushes
105
Pull requests
12
Issues
43
Stars
2
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 103 days from 2024-03-10 to 2024-06-20. Pushes: 105 total, peak 12 in a day. Pull requests: 12 total, peak 4 in a day. Issues: 43 total, peak 9 in a day. Comments: 2 total, peak 2 in a day. Stars: 2 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Josinosle1167820
florianhirson382660
Nanokloon7142
mrchip2k1000

Recent activity

Latest issues, pull requests and releases

  • Issue#33Josinosle2024-04-08 00:07
    skyrim styled rune placing spells
  • Issue#32Josinosle2024-04-08 00:07
    Grimoire can hot swap casting hotbars
  • Issue#6Josinosle2024-04-05 01:25
    Cantrip framework: cast stack alternate recording tool
  • Issue#18Josinosle2024-04-05 01:25
    entity framework for beams and magic circles
  • ReleaseJosinosle2024-04-01 00:56
    Magic Engine 0.0.2
  • Issue#7Josinosle2024-03-30 23:24
    Cantrip framework: cast stack alternate networking handling
  • Issue#8Josinosle2024-03-30 23:24
    Cantrip framework: player cantrip capabilities
  • Issue#19Josinosle2024-03-29 03:19
    Mouse buttons only respond after a keyboard press
  • ReleaseJosinosle2024-03-29 02:49
    Magic Engine 0.0.3
  • Issue#31Josinosle2024-03-28 16:51
    Magic block spell
  • Issue#27Josinosle2024-03-26 18:04
    create a 'player is casting event'
  • Issue#30Josinosle2024-03-26 17:21
    Freeze player on casting
  • Issue#29florianhirson2024-03-26 14:12
    Make the UI components of the mod configurable graphically (hint Draconic Evolution)
  • Issue#28Josinosle2024-03-26 13:51
    gui implementations for 'player casting', 'player current rune', and 'player casting on air'
  • Issue#27Josinosle2024-03-26 13:50
    create a 'player is casting event'
  • Issue#24Josinosle2024-03-26 13:45
    Change spells to accept modulus
  • Issue#26Josinosle2024-03-26 13:21
    Particle effects for casting
  • Issue#25Josinosle2024-03-26 12:13
    Add explosion cast effect
  • Issue#24Josinosle2024-03-26 12:12
    Change spells to accept modulus
  • Issue#23florianhirson2024-03-23 21:21
    Create custom recipe for the magic wand
  • Issue#21Josinosle2024-03-23 20:32
    Mana multiplier attribute for staves
  • Issue#22Josinosle2024-03-23 19:46
    Optimise entity targetting list for spells
  • Issue#14Josinosle2024-03-23 19:46
    framework for rune size as an effect parameter
  • Issue#10Josinosle2024-03-23 19:45
    Disable mana requirements when in creative mode
  • Issue#20Josinosle2024-03-23 19:45
    Abstract staff class for new varied staves

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.