active 2023-08-19 → 2023-11-14 (UTC)
Complete coverage26,666 / 26,666 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-30 (UTC)
Events
29
Pushes
0
Pull requests
0
Issues
25
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 88 days from 2023-08-19 to 2023-11-14. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 25 total, peak 12 in a day. Comments: 4 total, peak 4 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| cursorkeys | 29 | 0 | 0 | 4 |
Recent activity
Latest issues, pull requests and releases
- Issue#22cursorkeys2023-11-14 09:49Goalpoint
- Issue#9cursorkeys2023-09-20 19:36Double check collision detection
- Issue#11cursorkeys2023-09-17 19:14Finalize full play game cycle
- Issue#14cursorkeys2023-09-17 10:35Be able to shoot blocks, and destroy after x hits
- Issue comment#20cursorkeys2023-09-16 10:36Only helicopter when fly into new level
- Issue#15cursorkeys2023-09-16 08:57You should not be able to shoot through stuff
- Issue#21cursorkeys2023-09-16 08:34prealloc sprites
- Issue comment#10cursorkeys2023-09-16 08:31Fix loading logic
- Issue#10cursorkeys2023-09-16 08:31Fix loading logic
- Issue#20cursorkeys2023-09-16 07:37Only helicopter when fly into new level
- Issue#19cursorkeys2023-09-16 07:36Allow or not to Diagonaly "slink through" ?
- Issue comment#18cursorkeys2023-09-16 07:34Block shadows should go over sprites not under
- Issue#18cursorkeys2023-09-16 07:33Block shadows should go over sprites not under
- Issue#17cursorkeys2023-09-16 07:33Decide, single screen, or flipscreen game
- Issue comment#16cursorkeys2023-09-16 07:32Enemies should not randomly shoot
- Issue#16cursorkeys2023-09-16 07:32Enemies should not randomly shoot
- Issue#15cursorkeys2023-09-16 07:31You should not be able to shoot through stuff
- Issue#14cursorkeys2023-09-16 07:30Be able to shoot blocks, and destroy after x hits
- Issue#13cursorkeys2023-09-16 07:29Make smarter enemy AI
- Issue#12cursorkeys2023-09-16 07:29Every time you die the level fully reinitialises
- Issue#11cursorkeys2023-09-14 09:55Finalize full play game cycle
- Issue#8cursorkeys2023-08-23 07:36Use layers for intro
- Issue#10cursorkeys2023-08-21 06:45Fix loading logic
- Issue#9cursorkeys2023-08-20 16:05Double check collision detection
- Issue#8cursorkeys2023-08-20 16:00Use layers for intro
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.