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Multiplayer Repository For Practice

active 2025-04-092025-05-20 (UTC)

Complete coverage26,731 / 26,731 hourly files (100%) · 2 absent upstream2023-08-152026-09-01 (UTC)
Events
37
Pushes
21
Pull requests
0
Issues
11
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 42 days from 2025-04-09 to 2025-05-20. Pushes: 21 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 11 total, peak 11 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Jpergon251322100

Recent activity

Latest issues, pull requests and releases

  • Issue#11Jpergon2512025-04-15 11:54
    Crear un sistema de logros o trofeos.
  • Issue#10Jpergon2512025-04-15 11:54
    Crear eventos de la historia o misiones secundarias.
  • Issue#9Jpergon2512025-04-15 11:52
    Añadir botones de opciones (sonido, controles) en el menú.
  • Issue#8Jpergon2512025-04-15 11:51
    Implementar funcionalidad de multiplayer en local o en línea (lobby, matchmaking).
  • Issue#7Jpergon2512025-04-15 11:51
    Mejorar el arte visual y estética del juego.
  • Issue#6Jpergon2512025-04-15 11:51
    Implementar menú de opciones (volumen, controles, resolución).
  • Issue#5Jpergon2512025-04-15 11:46
    Añadir diferentes presets de mapas para rondas.
  • Issue#4Jpergon2512025-04-15 11:44
    Añadir soporte para gamepad.
  • Issue#3Jpergon2512025-04-15 11:42
    Mejorar el sistema de puntuación (high score).
  • Issue#2Jpergon2512025-04-15 11:41
    Añadir sonido al juego (efectos de disparo, muerte, música de fondo).
  • Issue#1Jpergon2512025-04-15 11:37
    Crear animaciones de transición entre escenas (fade in/out).

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.