Skip to content

Toy game engine - Also known as dreieck.exe

active 2023-12-232026-07-31 (UTC)

Partial coverage18,139 / 23,239 hourly files (78%) · 2 absent upstream · 5,098 failed, retryable2023-12-182026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
275
Pushes
203
Pull requests
11
Issues
24
Stars
6
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 952 days from 2023-12-23 to 2026-07-31. Pushes: 203 total, peak 11 in a day. Pull requests: 11 total, peak 2 in a day. Issues: 24 total, peak 5 in a day. Comments: 6 total, peak 2 in a day. Stars: 6 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
K0bin244203116

Recent activity

Latest issues, pull requests and releases

  • Issue#60K0bin2025-05-26 08:23
    Use non_overlapping for copies
  • Issue#58K0bin2025-05-20 01:39
    Test explicit synchronization with MTLFence in Metal backend
  • Issue#57K0bin2025-05-20 01:34
    Develop editor with Compose Multiplatform
  • Issue#56K0bin2025-05-03 13:01
    Fix Metal dispatches & mesh dispatches
  • Issue#55K0bin2025-05-03 12:58
    Fix allocator
  • Issue comment#53K0bin2025-04-21 02:13
    Improve asset loading on web platform
  • Issue#53K0bin2025-04-21 02:13
    Improve asset loading on web platform
  • Issue#53K0bin2025-04-14 00:14
    Improve asset loading on web platform
  • Issue comment#52K0bin2025-04-14 00:13
    Implement multi threading for the web platform
  • Issue#52K0bin2025-04-14 00:08
    Implement multi threading for the web platform
  • Issue comment#35K0bin2025-04-14 00:05
    Improve Autoreleasepool handling on Mac OS
  • Issue#35K0bin2025-04-14 00:05
    Improve Autoreleasepool handling on Mac OS
  • Pull request#51K0bin2025-04-13 18:06
  • Pull request#51K0bin2025-04-12 02:50
  • Pull request#50K0bin2025-04-07 00:09
  • Pull request#49K0bin2025-03-30 17:56
  • Pull request#49K0bin2025-03-30 04:14
  • Pull request#46K0bin2025-03-21 01:16
  • Pull request#45K0bin2025-03-20 01:02
  • Issue#43K0bin2025-03-16 16:10
    Implement input for web platform
  • Issue#42K0bin2025-03-16 16:09
    Reimplement mouse lock
  • Issue#41K0bin2025-03-16 16:09
    Upgrade to SDL3
  • Issue#40K0bin2025-03-16 16:09
    Switch Mac OS version to objc2
  • Issue comment#36K0bin2025-03-16 00:20
    Consider getting rid of Platform trait
  • Issue#36K0bin2025-03-16 00:19
    Consider getting rid of Platform trait

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 6 stars here means stars gained during the window, not the repo's star count.