Utility Designer is a comprehensive and versatile tool designed for AI development in Unity. It smoothly combines the principles of Utility AI and Behaviour Trees, allowing you to create intelligent and dynamic Non-Player Characters (NPCs) with ease.
active 2024-01-24 → 2024-08-21 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 211 days from 2024-01-24 to 2024-08-21. Pushes: 3 total, peak 1 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 2 total, peak 1 in a day. Comments: 2 total, peak 1 in a day. Stars: 3 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| KadaXuanwu | 5 | 3 | 0 | 1 |
| g-tretyak | 2 | 0 | 1 | 1 |
| en-kig | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#2g-tretyak2024-08-21 14:281 fix and 2 features
- Pull request#2g-tretyak2024-08-21 05:16
- Issue#1KadaXuanwu2024-08-20 21:40License?
- Issue comment#1KadaXuanwu2024-08-20 21:40License?
- Issue#1en-kig2024-04-08 02:21License?
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.