UGS enables universal gravity behavior in the Unity game engine, inspired by the player movement in Super Mario Galaxy. The highlight feature of this system is the included player controller, showing air strafe movement similar to what can be found in source engine titles.
active 2024-02-18 → 2025-01-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 345 days from 2024-02-18 to 2025-01-27. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| KeithLerner | 1 | 1 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
No issue or PR events — this repo's activity is pushes only.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.