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KeithLerner/UniversalGravitySystem

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UGS enables universal gravity behavior in the Unity game engine, inspired by the player movement in Super Mario Galaxy. The highlight feature of this system is the included player controller, showing air strafe movement similar to what can be found in source engine titles.

active 2024-02-182025-01-27 (UTC)

Complete coverage26,523 / 26,523 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
4
Pushes
1
Pull requests
0
Issues
0
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 345 days from 2024-02-18 to 2025-01-27. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
KeithLerner1100

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.