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KeyDevLol/Unity-Mod-System

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Here are 2 ways to implement a mod system on Unity. The first method works based on compiling dll files from mod scripts and then loading them into Unity, and the second method works based on the MoonSharp library for working with Lua files.

active 2025-02-06 → 2025-03-02 (UTC)

Complete coverage28,464 / 28,464 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-12 (UTC)
Events
19
Pushes
10
Pull requests
0
Issues
0
Stars
3
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 25 days from 2025-02-06 to 2025-03-02. Pushes: 10 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
KeyDevLol101000

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.