Multiplayer 2D arcade about tanks.
active 2023-08-18 → 2023-11-23 (UTC)
Partial coverage20,511 / 26,267 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-15 → 2026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
139
Pushes
80
Pull requests
3
Issues
39
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 98 days from 2023-08-18 to 2023-11-23. Pushes: 80 total, peak 18 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 39 total, peak 11 in a day. Comments: 9 total, peak 4 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| KeyJ148 | 104 | 57 | 2 | 8 |
| VasterLordEP | 19 | 19 | 0 | 0 |
| Bronuh | 8 | 4 | 1 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue#201KeyJ1482023-11-19 19:01Fix trunk positions in gun configs: mortar, double and other
- Issue comment#200KeyJ1482023-11-18 20:48Add bullet shift to bullet_sprite.json
- Issue#200KeyJ1482023-11-18 20:48Add bullet shift to bullet_sprite.json
- Issue#200KeyJ1482023-11-18 20:47Add bullet shift to bullet_sprite.json
- Issue#199KeyJ1482023-11-18 15:40Add center of bullet to sprite_bullet.json
- Pull request#198Bronuh2023-11-18 11:59
- Issue#197KeyJ1482023-11-18 10:04If you quickly pick up boxes, old guns remain on the tank
- Issue#196KeyJ1482023-11-17 21:50Remove import client services while starting server
- Issue#191KeyJ1482023-11-11 19:12Change equipment system for bullet
- Issue#195KeyJ1482023-11-11 19:11Add new bullet behaviors (mass, steamlined, and other)
- Issue#194KeyJ1482023-11-11 17:41Create ComponentContainer as component in GameObject
- Issue#193KeyJ1482023-11-11 13:13Add info about T-level to equipment config and components
- Issue comment#156KeyJ1482023-09-02 11:38Create Site
- Issue#156KeyJ1482023-09-02 11:38Create Site
- Issue#193KeyJ1482023-09-02 11:26Add info about T-level to equipment config and components
- Pull request#192KeyJ1482023-09-02 00:10
- Pull request#192KeyJ1482023-09-02 00:07
- Issue comment#184KeyJ1482023-09-01 21:22Use Render class in gun and armor components
- Issue#190KeyJ1482023-09-01 21:21Change equipment system for gun and armor
- Issue#191KeyJ1482023-09-01 20:14Change equipment system for bullet
- Issue#190KeyJ1482023-09-01 20:13Change equipment system for gun and armor
- Issue#189KeyJ1482023-09-01 19:52Wrong mask on a map boards
- Issue#189KeyJ1482023-09-01 19:45Wrong mask on a map boards
- Issue#188KeyJ1482023-08-27 19:27Move all networks field from ClientData
- Issue#187KeyJ1482023-08-27 19:23Find all plases of use LocationManager and change it to getGameObject().getLocation()
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.