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Multiplayer 2D arcade about tanks.

active 2023-08-182023-11-23 (UTC)

Partial coverage20,511 / 26,267 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
139
Pushes
80
Pull requests
3
Issues
39
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 98 days from 2023-08-18 to 2023-11-23. Pushes: 80 total, peak 18 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 39 total, peak 11 in a day. Comments: 9 total, peak 4 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
KeyJ1481045728
VasterLordEP191900
Bronuh8411

Recent activity

Latest issues, pull requests and releases

  • Issue#201KeyJ1482023-11-19 19:01
    Fix trunk positions in gun configs: mortar, double and other
  • Issue comment#200KeyJ1482023-11-18 20:48
    Add bullet shift to bullet_sprite.json
  • Issue#200KeyJ1482023-11-18 20:48
    Add bullet shift to bullet_sprite.json
  • Issue#200KeyJ1482023-11-18 20:47
    Add bullet shift to bullet_sprite.json
  • Issue#199KeyJ1482023-11-18 15:40
    Add center of bullet to sprite_bullet.json
  • Pull request#198Bronuh2023-11-18 11:59
  • Issue#197KeyJ1482023-11-18 10:04
    If you quickly pick up boxes, old guns remain on the tank
  • Issue#196KeyJ1482023-11-17 21:50
    Remove import client services while starting server
  • Issue#191KeyJ1482023-11-11 19:12
    Change equipment system for bullet
  • Issue#195KeyJ1482023-11-11 19:11
    Add new bullet behaviors (mass, steamlined, and other)
  • Issue#194KeyJ1482023-11-11 17:41
    Create ComponentContainer as component in GameObject
  • Issue#193KeyJ1482023-11-11 13:13
    Add info about T-level to equipment config and components
  • Issue comment#156KeyJ1482023-09-02 11:38
    Create Site
  • Issue#156KeyJ1482023-09-02 11:38
    Create Site
  • Issue#193KeyJ1482023-09-02 11:26
    Add info about T-level to equipment config and components
  • Pull request#192KeyJ1482023-09-02 00:10
  • Pull request#192KeyJ1482023-09-02 00:07
  • Issue comment#184KeyJ1482023-09-01 21:22
    Use Render class in gun and armor components
  • Issue#190KeyJ1482023-09-01 21:21
    Change equipment system for gun and armor
  • Issue#191KeyJ1482023-09-01 20:14
    Change equipment system for bullet
  • Issue#190KeyJ1482023-09-01 20:13
    Change equipment system for gun and armor
  • Issue#189KeyJ1482023-09-01 19:52
    Wrong mask on a map boards
  • Issue#189KeyJ1482023-09-01 19:45
    Wrong mask on a map boards
  • Issue#188KeyJ1482023-08-27 19:27
    Move all networks field from ClientData
  • Issue#187KeyJ1482023-08-27 19:23
    Find all plases of use LocationManager and change it to getGameObject().getLocation()

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.