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These tools are designed to convert texture (TEX <-> DDS) and audio (SMP <-> OGG) assets for use in Ghostbusters: The Video Game and its remastered version.

active 2024-09-292024-10-31 (UTC)

Partial coverage14,110 / 16,985 hourly files (83%) · 2 absent upstream · 2,874 failed, retryable2024-09-022026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
28
Pushes
14
Pull requests
2
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 33 days from 2024-09-29 to 2024-10-31. Pushes: 14 total, peak 4 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
KeyofBlueS161420

Recent activity

Latest issues, pull requests and releases

  • ReleaseKeyofBlueS2024-10-10 23:25
    Ghostbusters The Video Game Texture Converter 0.1.0
  • Pull request#1KeyofBlueS2024-10-10 23:17
  • Pull request#1KeyofBlueS2024-10-10 23:17
  • ReleaseKeyofBlueS2024-09-29 11:59
    Ghostbusters The Video Game Texture Converter 0.0.1

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.