These tools are designed to convert texture (TEX <-> DDS) and audio (SMP <-> OGG) assets for use in Ghostbusters: The Video Game and its remastered version.
active 2024-09-29 → 2024-10-31 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 33 days from 2024-09-29 to 2024-10-31. Pushes: 14 total, peak 4 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| KeyofBlueS | 16 | 14 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- ReleaseKeyofBlueS2024-10-10 23:25Ghostbusters The Video Game Texture Converter 0.1.0
- Pull request#1KeyofBlueS2024-10-10 23:17
- Pull request#1KeyofBlueS2024-10-10 23:17
- ReleaseKeyofBlueS2024-09-29 11:59Ghostbusters The Video Game Texture Converter 0.0.1
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.