OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
active 2023-08-16 → 2026-08-30 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1111 days from 2023-08-16 to 2026-08-30. Pushes: 50 total, peak 4 in a day. Pull requests: 92 total, peak 4 in a day. Issues: 38 total, peak 4 in a day. Comments: 294 total, peak 11 in a day. Stars: 196 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| oddhack | 159 | 50 | 39 | 46 |
| zmike | 71 | 0 | 6 | 38 |
| pdaniell-nv | 37 | 0 | 1 | 24 |
| SunSerega | 33 | 0 | 0 | 24 |
| kusma | 29 | 0 | 1 | 16 |
| NogginBops | 29 | 0 | 5 | 20 |
| yuq | 25 | 0 | 1 | 16 |
| lexaknyazev | 16 | 0 | 3 | 5 |
| Rytis-Stan | 15 | 0 | 4 | 10 |
| fooishbar | 14 | 0 | 0 | 8 |
| MatAshish | 12 | 0 | 3 | 6 |
| janharaldfredriksen-arm | 11 | 0 | 4 | 5 |
| Perksey | 10 | 0 | 0 | 7 |
| PanGao-h | 9 | 0 | 3 | 5 |
| ashleysmithcol | 8 | 0 | 2 | 2 |
| gnl21 | 8 | 0 | 1 | 4 |
| MCRcortex | 7 | 0 | 0 | 6 |
| shutaozhenzhen | 5 | 0 | 0 | 3 |
| loneneuron | 5 | 0 | 0 | 4 |
| stonesthrow | 5 | 0 | 1 | 3 |
Recent activity
Latest issues, pull requests and releases
- Pull request#680Guy15242026-04-02 10:29
- Issue comment#547zmike2026-03-28 15:20EGL_KHR_partial_update for FBOs
- Pull request#678Guy15242026-03-19 05:28
- Pull request#679xPaw2026-03-19 05:27
- Issue comment#678Guy15242026-03-05 15:14Add MESA_map_buffer_client_pointer.
- Issue comment#678marekolsak2026-03-04 17:40Add MESA_map_buffer_client_pointer.
- Issue comment#675tksuoran2026-01-29 16:32glGetVertexArrayIndexediv() missing VERTEX_ATTRIB_BINDING
- Issue comment#671lexaknyazev2026-01-25 13:00Fix inconsistent names in two huawei extensions
- Issue comment#673NogginBops2026-01-23 10:58[XML] Fix profile-specific definitions for EXT_texture_sRGB enums
- Pull request#673castholm2026-01-22 21:45
- Issue comment#671PanGao-h2026-01-20 03:45Fix inconsistent names in two huawei extensions
- Issue comment#672lexaknyazev2026-01-19 05:49Header files for ES 3.1 and ES 3.2 are outdated
- Issue comment#671PanGao-h2026-01-15 12:08Fix inconsistent names in two huawei extensions
- Issue comment#451mirh2026-01-08 19:14Add GL_EXT_ES1_compatibility
- Issue comment#646Niram77772025-12-24 04:11remove GL_EXT_direct_state_access from some ES EXT extensions
- Issue comment#646nigels-com2025-12-24 00:00remove GL_EXT_direct_state_access from some ES EXT extensions
- Issue comment#665dgkoch2025-10-24 12:34Add GL_EXT_shader_realtime_clock to the OpenGL-Registry or clarify GLSL vs OpenGL extension locations
- Issue comment#663oddhack2025-10-23 14:53Add desktop OpenGL support for GL_EXT_fragment_shading_rate
- Issue comment#663zmike2025-10-23 02:53Add desktop OpenGL support for GL_EXT_fragment_shading_rate
- Issue comment#664ashleysmithcol2025-10-22 15:19Add GL_EXT_shader_realtime_clock
- Issue#665ashleysmithcol2025-10-22 11:41Add GL_EXT_shader_realtime_clock to the OpenGL-Registry or clarify GLSL vs OpenGL extension locations
- Pull request#664ashleysmithcol2025-10-22 11:41
- Pull request#663Wang-JingWen2025-10-15 09:21
- Issue comment#656oddhack2025-09-17 01:12Should GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT be exposed in core profiles?
- Issue comment#660oddhack2025-09-17 01:10Incorrect signature for GetPixelMapxv from OES_fixed_point
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 196 stars here means stars gained during the window, not the repo's star count.