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小巧快速的 WebGL JavaScript 游戏引擎 . LittleJS is the tiny fast HTML5 game engine with many features and no dependencies. 🚂 Choo-Choo!

active 2023-08-152026-08-06 (UTC)

Complete coverage26,472 / 26,472 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
2.6K
Pushes
829
Pull requests
53
Issues
110
Stars
1.3K
Forks
83

Activity over time

Daily event counts in the loaded window

Line chart, 1088 days from 2023-08-15 to 2026-08-06. Pushes: 829 total, peak 30 in a day. Pull requests: 53 total, peak 4 in a day. Issues: 110 total, peak 4 in a day. Comments: 165 total, peak 7 in a day. Stars: 1,333 total, peak 25 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Pull request#175Copilot2026-05-31 00:34
  • Pull request#173KilledByAPixel2026-05-31 00:26
  • Issue comment#173KilledByAPixel2026-05-30 23:43
    Visual thumb-dot indicator on virtual stick and dpad
  • Issue comment#173KilledByAPixel2026-05-30 23:29
    Visual thumb-dot indicator on virtual stick and dpad
  • Pull request#173petegordon2026-05-27 11:59
  • ReleaseKilledByAPixel2026-05-25 20:37
    1.18.15 - UI anchors, circle gradients, 2d noise, stability hardening
  • Pull request#170Copilot2026-05-24 06:54
  • Issue#169KilledByAPixel2026-05-24 06:54
    Hook up audio effects
  • Issue#169KilledByAPixel2026-05-24 06:54
    Hook up audio effects
  • Issue comment#163KilledByAPixel2026-05-11 01:55
    feat: vite-degit-tamplate-js
  • Issue comment#112KilledByAPixel2026-05-09 19:39
    Tweens
  • Issue#164patrickgh32026-03-06 00:21
    devicePixelRatio scaling on mobile
  • Issue comment#159KilledByAPixel2026-02-19 04:49
    Starter projects for Vite, React, Webpack, and others
  • Issue comment#160KilledByAPixel2026-02-15 16:02
    Allow user to set the debug variable (so is no longer a constant and has a new setter)
  • Issue comment#160Ivanca2026-02-15 07:49
    Allow user to set the debug variable (so is no longer a constant and has a new setter)
  • Issue comment#160KilledByAPixel2026-02-07 21:46
    Allow user to set the debug variable (so is no longer a constant and has a new setter)
  • Issue comment#160KilledByAPixel2026-02-07 21:31
    Allow user to set the debug variable (so is no longer a constant and has a new setter)
  • Issue comment#157KilledByAPixel2026-01-15 15:48
    Issue with raycast
  • Issue comment#157kazelsama2026-01-15 15:37
    Issue with raycast
  • Issue comment#156brandongregoryscott2026-01-14 23:35
    UI System Improvements
  • Issue#156KilledByAPixel2026-01-14 17:48
    UI System Improvements
  • Issue#155KilledByAPixel2026-01-06 03:47
    Search while typing option in Firefox blocks input
  • ReleaseKilledByAPixel2025-11-20 22:31
    1.17.10 - Optimize particles, save data functions, new logo!
  • ReleaseKilledByAPixel2025-11-12 23:20
    1.17.5 - More WebGL, Box2d TileLayers, Sound Class
  • ReleaseKilledByAPixel2025-10-05 05:33
    1.14.8 - Sound instances, polygons, and level loading!

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1,333 stars here means stars gained during the window, not the repo's star count.