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A dart conversion of three.js. remove three js sensors

active 2024-05-012026-07-17 (UTC)

Partial coverage16,968 / 21,596 hourly files (79%) · 2 absent upstream · 4,627 failed, retryable2024-02-242026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
660
Pushes
189
Pull requests
16
Issues
69
Stars
43
Forks
14

Activity over time

Daily event counts in the loaded window

Line chart, 808 days from 2024-05-01 to 2026-07-17. Pushes: 189 total, peak 18 in a day. Pull requests: 16 total, peak 2 in a day. Issues: 69 total, peak 3 in a day. Comments: 316 total, peak 20 in a day. Stars: 43 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Pull request#131Knightro632026-05-02 20:35
  • Pull request#129vivagelive2026-03-27 14:17
  • Issue comment#126Knightro632026-02-16 12:37
    Release build crash caused by runtimeType.toString() type checks (minification issue)
  • Issue comment#119Knightro632026-01-09 12:14
    Web Release mode flickery
  • Issue comment#118Knightro632026-01-09 12:13
    Web release build does not respond correctly to browser window resize
  • Pull request#123IchordeDionysos2025-12-17 11:43
  • Pull request#123IchordeDionysos2025-12-17 11:10
  • Issue#120ChristianH-dev2025-11-26 10:05
    Materials that use transparency flicker on and off
  • Issue comment#116Knightro632025-11-24 13:00
    Scene or mesh intermittently flashes to black/invisible
  • Issue comment#116Mariolismo2025-11-24 10:26
    Scene or mesh intermittently flashes to black/invisible
  • Issue#119sdegenaar2025-11-14 03:12
    Web Release mode flickery
  • Issue#112nebis-software2025-11-09 09:47
    Error NoSuchMethodError: 'finalructor' with BatchedMesh on web
  • Issue comment#112Knightro632025-11-08 23:15
    Error NoSuchMethodError: 'finalructor' with BatchedMesh on web
  • Issue comment#118Knightro632025-11-07 01:52
    Web release build does not respond correctly to browser window resize
  • Issue comment#116Knightro632025-11-05 13:39
    Scene or mesh intermittently flashes to black/invisible
  • Issue comment#107HuyNguyen15902025-11-03 09:28
    libangle_android_graphic_jni.so not support 16 KB devices
  • Issue comment#107mengruirui2025-10-29 13:49
    libangle_android_graphic_jni.so not support 16 KB devices
  • Issue comment#42Knightro632025-10-29 12:52
    Fix Morphtargets Android
  • Issue#115vfarafonov2025-10-29 09:13
    Object3D.applyMatrix4 uses `multiply` instead of `premultiply `(incorrect transform order vs three.js)
  • Issue comment#42PeacebergTech2025-10-28 09:00
    Fix Morphtargets Android
  • Issue comment#113Sergii-Khomenko2025-10-24 08:22
    Mesh clone incorrect, geometry and material not actually cloned
  • Issue#111nebis-software2025-10-19 06:49
    Example not working on web
  • Issue comment#111Knightro632025-10-19 00:00
    Example not working on web
  • Issue#111nebis-software2025-10-18 20:06
    Example not working on web
  • Issue comment#110Knightro632025-10-16 13:00
    Loading shaders

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 43 stars here means stars gained during the window, not the repo's star count.