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KuggeK/rendering-engine

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A simple real-time rendering engine implemented with Java and OpenGL, with plans on integrating it as a full game engine. This is mainly a learning project.

active 2024-05-17 → 2024-07-18 (UTC)

Complete coverage28,379 / 28,379 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-09 (UTC)
Events
32
Pushes
8
Pull requests
0
Issues
22
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 63 days from 2024-05-17 to 2024-07-18. Pushes: 8 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 22 total, peak 9 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
KuggeK30800

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.