Unity 2017.2.0f3 从玩法到美术风格、从关卡设计搭建到C#逻辑编码,独立制作了属于自己的第一款完整的2D横板闯关游戏, 共设计了瀑布、森林、熔洞三个关卡。 凭借该游戏在本科夺得了世纪杯、发现杯、葫芦岛杯等比赛奖项。
active 2023-08-24 → 2025-11-15 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 815 days from 2023-08-24 to 2025-11-15. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 9 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Nobody pushed, opened or commented here in the loaded window — this repo's activity is stars and forks only.
Recent activity
Latest issues, pull requests and releases
No issue or PR events — this repo's activity is pushes only.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 9 stars here means stars gained during the window, not the repo's star count.