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LITW-Refined/AlternativeChunkloading

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Stop "ghost chunks" or "ghost loading of chunks" on 1.7.10. It make use of an unused vanilla toggle on each ChunkProviderServer instance to stop automatic chunkloading whenever a block or entity is requested. That can only be loaded explicitely.

active 2024-05-232026-03-05 (UTC)

Complete coverage26,676 / 26,676 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
116
Pushes
33
Pull requests
2
Issues
17
Stars
8
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 652 days from 2024-05-23 to 2026-03-05. Pushes: 33 total, peak 3 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 17 total, peak 2 in a day. Comments: 22 total, peak 5 in a day. Stars: 8 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Pilzinsel645633110
brandyyn9017
Margatroidu4003
Omgise2001
MrSliTraP2716Lua2001
167OSS1000

Recent activity

Latest issues, pull requests and releases

  • Issue#14Pilzinsel642026-03-05 09:43
    Add config toggle for toggling multithreading support for `disableForPopulation`
  • Issue#14Pilzinsel642026-02-05 05:05
    Add config toggle for toggling multithreading support for `disableForPopulation`
  • Issue comment#13brandyyn2025-11-08 06:16
    Compatibility Issue - Chromaticraft repeaters
  • Issue#12Pilzinsel642025-10-31 18:14
    Bug with BugTorch
  • Issue#11167OSS2025-10-02 15:29
    MeteorCraft crashes after a meteorite falls
  • Issue comment#9Pilzinsel642025-08-15 04:15
    Player fails by falling through the world after first creating it
  • Issue#9Pilzinsel642025-08-15 04:15
    Player fails by falling through the world after first creating it
  • Issue#10Pilzinsel642025-08-15 04:04
    Teleport to far distance may lead to invisible world
  • Releasegithub-actions[bot]2025-08-03 08:32
  • ReleasePilzinsel642025-08-03 08:28
    1.4.3
  • Issue comment#9brandyyn2025-08-01 18:11
    Alternative Chunkloading causes the player to fall through the world after first creating it.
  • Issue comment#9Pilzinsel642025-08-01 16:54
    Alternative Chunkloading causes the player to fall through the world after first creating it.
  • ReleasePilzinsel642025-07-31 09:39
    1.4.2
  • Issue comment#8Pilzinsel642025-07-31 09:32
    Crash with GTNH Lib 0.6.38
  • Issue comment#7Pilzinsel642025-07-06 19:41
    Crash at Loading
  • Issue comment#7MrSliTraP2716Lua2025-07-06 18:28
    Crash at Loading
  • Issue comment#7Pilzinsel642025-07-06 11:26
    Crash at Loading
  • Issue#7Pilzinsel642025-07-06 11:26
    Crash at Loading
  • Issue#7MrSliTraP2716Lua2025-07-06 08:53
    Crash at Loading
  • Releasegithub-actions[bot]2025-06-29 21:02
  • ReleasePilzinsel642025-06-29 21:01
    1.4.1
  • Issue comment#6Pilzinsel642025-06-23 04:05
    [Bug]: Portal does not spawn after entering the dimension
  • Issue#6Pilzinsel642025-06-23 04:05
    [Bug]: Portal does not spawn after entering the dimension
  • ReleasePilzinsel642025-06-22 06:33
    1.4.0
  • Issue#4Pilzinsel642025-06-21 13:22
    Some structures from mods are generated brokenly

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 8 stars here means stars gained during the window, not the repo's star count.