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active 2026-05-142026-06-12 (UTC)

Complete coverage26,323 / 26,323 hourly files (100%) · 2 absent upstream2023-08-152026-08-15 (UTC)
Events
93
Pushes
48
Pull requests
12
Issues
10
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 30 days from 2026-05-14 to 2026-06-12. Pushes: 48 total, peak 11 in a day. Pull requests: 12 total, peak 3 in a day. Issues: 10 total, peak 4 in a day. Comments: 3 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
LambNNot292120
LeilaGroves251551
pzalan8431
AdrianS2k6411
ewromero4310
Rudra-khakhar1100

Recent activity

Latest issues, pull requests and releases

  • Pull request#98AdrianS2k2026-06-12 21:43
  • Pull request#97ewromero2026-06-12 19:58
  • Issue#58LeilaGroves2026-06-09 17:17
    Level 5 Design
  • Pull request#78pzalan2026-06-08 19:35
  • Issue#53LeilaGroves2026-06-05 23:22
    Find generic sound effect for taking damage
  • Issue#26LeilaGroves2026-06-05 23:21
    sprinkle enemies in level 1
  • Issue comment#26LeilaGroves2026-06-05 23:21
    sprinkle enemies in level 1
  • Pull request#65LeilaGroves2026-06-03 23:31
  • Pull request#62LeilaGroves2026-06-03 01:04
  • Issue#19LeilaGroves2026-06-02 02:14
    Level 2 Design
  • Pull request#59pzalan2026-06-01 01:59
  • Issue#58LambNNot2026-05-29 23:50
    Level 5 Design
  • Issue#57LambNNot2026-05-29 23:50
    Level 4 Design
  • Issue#56LambNNot2026-05-29 23:48
    Create multiple player prefabs
  • Issue#55LambNNot2026-05-29 23:46
    Level 3 design
  • Pull request#47LambNNot2026-05-28 00:54
  • Pull request#45LambNNot2026-05-28 00:33
  • Pull request#43LeilaGroves2026-05-28 00:31
  • Pull request#37LeilaGroves2026-05-27 21:49
  • Issue#28LambNNot2026-05-26 17:33
    interactable npc that shows up at the end of a level
  • Pull request#20LeilaGroves2026-05-21 00:24
  • Pull request#20pzalan2026-05-19 04:35
  • Issue comment#8AdrianS2k2026-05-19 00:41
    Create Semi-solid platforms
  • Issue#12LambNNot2026-05-19 00:25
    Player character can fast fall

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.