Building the foundation for experimenting with game AI and gameplay mechanics.
active 2024-08-03 → 2025-03-30 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 240 days from 2024-08-03 to 2025-03-30. Pushes: 15 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 10 total, peak 4 in a day. Comments: 3 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Lastek | 28 | 15 | 0 | 3 |
Recent activity
Latest issues, pull requests and releases
- Issue#8Lastek2024-09-16 21:54InputQueue: Buffer blocks on full.
- Issue#7Lastek2024-09-16 21:53InputQueue: Find sweet spot for buffer size
- Issue#6Lastek2024-09-16 21:27Buffering system: event queueing and deep vs shallow copy
- Issue#5Lastek2024-08-30 16:06Refine user input to player state mapping system
- Issue#2Lastek2024-08-11 23:11- Iron out movement. Want to add crouch-running state.
- Issue comment#2Lastek2024-08-11 23:11- Iron out movement. Want to add crouch-running state.
- Issue comment#2Lastek2024-08-11 23:11- Iron out movement. Want to add crouch-running state.
- Issue#1Lastek2024-08-11 23:10- Add air velocity. Right now player has no control in the air.
- Issue comment#1Lastek2024-08-11 23:10- Add air velocity. Right now player has no control in the air.
- Issue#4Lastek2024-08-03 07:20- Begin work on adding AI
- Issue#3Lastek2024-08-03 07:20Need a system of mapping actions to inputs and events: 1) Take in an action from a config file 2) Match the action to an event 3) Assign input mappings
- Issue#2Lastek2024-08-03 07:19- Iron out movement. Want to add crouch-running state.
- Issue#1Lastek2024-08-03 07:19- Add air velocity. Right now player has no control in the air.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.