Skip to content

Lattymoy/daggerfall-js-source

View on GitHub ↗Related repositories →

Daggerfall JavaScript: a 1:1 port of The Elder Scrolls II: Daggerfall to the browser, translated from Daggerfall Unity, on a hand-rolled WebGL2 renderer.

active 2026-08-28 → 2026-09-25 (UTC)

Complete coverage27,296 / 27,299 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-25 (UTC)
Events
187
Pushes
122
Pull requests
50
Issues
1
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 29 days from 2026-08-28 to 2026-09-25. Pushes: 122 total, peak 21 in a day. Pull requests: 50 total, peak 14 in a day. Issues: 1 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Lattymoy172122500
AlphaCoomer1000

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.