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Lazy-E-Modding/i3DColorNodeAddon

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This blender script adds the ability to get the color value from the custom i3D format, and create a color node to be able to use it to help color materials.

active 2024-11-242024-11-27 (UTC)

Complete coverage26,632 / 26,632 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
23
Pushes
5
Pull requests
1
Issues
1
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 4 days from 2024-11-24 to 2024-11-27. Pushes: 5 total, peak 4 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 1 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Cade4178511

Recent activity

Latest issues, pull requests and releases

  • Issue comment#2Cade4172024-11-26 03:08
    When using `brand material`, color option does not work.
  • Issue#2Cade4172024-11-26 03:04
    When using `brand material`, color option does not work.
  • ReleaseCade4172024-11-26 02:54
    v1.0.0.0
  • Pull request#1Cade4172024-11-24 23:30
  • ReleaseCade4172024-11-24 22:03
    V1.0.0.0 Beta 2 Public

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.