A core modding library for Lethal Company
active 2023-11-11 → 2023-11-14 (UTC)
Partial coverage20,509 / 26,265 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-15 → 2026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
49
Pushes
3
Pull requests
5
Issues
0
Stars
1
Forks
2
Activity over time
Daily event counts in the loaded window
Line chart, 4 days from 2023-11-11 to 2023-11-14. Pushes: 3 total, peak 2 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 20 total, peak 13 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| MaxWasUnavailable | 20 | 3 | 1 | 9 |
| KrayOristine | 15 | 0 | 3 | 7 |
| Redforce04 | 7 | 0 | 1 | 3 |
| megalon | 2 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#3Redforce042023-11-14 06:58Add isolation
- Pull request#3KrayOristine2023-11-13 06:26
- Pull request#1KrayOristine2023-11-13 06:11
- Pull request#2MaxWasUnavailable2023-11-12 21:17
- Pull request#2Redforce042023-11-12 20:42
- Issue comment#1KrayOristine2023-11-12 18:00Add isolation between vanilla and modded, add ModData as a class that handle save/load mod data.
- Issue comment#1MaxWasUnavailable2023-11-12 17:13Add isolation between vanilla and modded, add ModData as a class that handle save/load mod data.
- Issue comment#1KrayOristine2023-11-11 18:20Add isolation between vanilla and modded.
- Pull request#1KrayOristine2023-11-11 18:19
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.