Open source remake and Fan Expansion of Dungeon Keeper.
active 2024-09-14 → 2025-01-21 (UTC)
Partial coverage20,309 / 26,051 hourly files (78%) · 2 absent upstream · 5,739 failed, retryable2023-08-23 → 2026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
136
Pushes
97
Pull requests
2
Issues
4
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 130 days from 2024-09-14 to 2025-01-21. Pushes: 97 total, peak 9 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 4 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#6Linvail2024-10-12 08:17Rework hit type
- Issue#4Linvail2024-10-10 06:29Allow creature instance's code can be executed in multiple game turns
- Issue comment#3Linvail2024-10-10 06:19Improve performance of searching targets for ranged buff
- Issue#3Linvail2024-10-04 04:00Improve performance of searching targets for ranged buff
- Issue#2Linvail2024-09-17 07:09The code of casting buffs are scattered
- Pull request#1Linvail2024-09-15 14:36
- Pull request#1Linvail2024-09-15 14:36
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.