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active 2024-01-202024-02-21 (UTC)

Partial coverage17,516 / 22,473 hourly files (78%) · 2 absent upstream · 4,957 failed, retryable2024-01-192026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
50
Pushes
5
Pull requests
6
Issues
31
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 33 days from 2024-01-20 to 2024-02-21. Pushes: 5 total, peak 4 in a day. Pull requests: 6 total, peak 6 in a day. Issues: 31 total, peak 22 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Long1842560

Recent activity

Latest issues, pull requests and releases

  • Issue#7Long182024-02-21 04:51
    [#1][Editor] Conduct integration testing for seamless functionality.
  • Issue#3Long182024-02-21 04:51
    [#1][Editor] Enable loading and playing audio files in Unity.
  • Issue#2Long182024-02-21 04:50
    [#1][Editor] Integrate audio handling library/API.
  • Pull request#39Long182024-02-21 04:50
  • Pull request#39Long182024-02-21 04:49
  • Issue#22Long182024-02-21 04:47
    [#10] Verify that audio preloading enhances performance.
  • Pull request#38Long182024-02-21 04:47
  • Pull request#38Long182024-02-21 04:46
  • Issue#6Long182024-02-21 04:44
    [#1][Editor] Write unit tests for audio playback and volume control.
  • Issue#4Long182024-02-21 04:44
    [#1][Editor] Implement adjustable volume control mechanism.
  • Issue#21Long182024-02-21 04:43
    [#10] Implement a mechanism for preloading audio resources.
  • Pull request#37Long182024-02-21 04:43
  • Pull request#37Long182024-02-21 04:43
  • Issue#18Long182024-02-21 02:57
    [#10] Verify that background music can be controlled and adjusted.
  • Issue#17Long182024-02-21 02:57
    [#10] Implement background music management features.
  • Issue#22Long182024-01-20 15:48
    Verify that audio preloading enhances performance.
  • Issue#21Long182024-01-20 15:48
    Implement a mechanism for preloading audio resources.
  • Issue#20Long182024-01-20 15:47
    Ensure that the sound control options work seamlessly.
  • Issue#19Long182024-01-20 15:47
    Implement options for controlling sounds, such as volume adjustments.
  • Issue#18Long182024-01-20 15:47
    Verify that background music can be controlled and adjusted.
  • Issue#17Long182024-01-20 15:47
    Implement background music management features.
  • Issue#16Long182024-01-20 15:47
    Ensure that sound effects can be triggered and controlled.
  • Issue#15Long182024-01-20 15:47
    Set up a system for managing and playing sound effects.
  • Issue#14Long182024-01-20 15:47
    Verify the Pool Manager's effectiveness for sound handling.
  • Issue#13Long182024-01-20 15:47
    Implement a Pool Manager to efficiently manage and reuse audio resources.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.