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Lost-Rabbit-Digital/TinyVillage

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Godot 4 project for managing a tiny village

active 2024-10-112026-03-18 (UTC)

Partial coverage24,035 / 26,315 hourly files (91%) · 2 absent upstream · 2,279 failed, retryable2023-08-152026-08-15 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
147
Pushes
105
Pull requests
5
Issues
13
Stars
4
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 524 days from 2024-10-11 to 2026-03-18. Pushes: 105 total, peak 17 in a day. Pull requests: 5 total, peak 4 in a day. Issues: 13 total, peak 11 in a day. Comments: 4 total, peak 4 in a day. Stars: 4 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
BodenMcHale1189744
dmchaledev9810

Recent activity

Latest issues, pull requests and releases

  • Pull request#25BodenMcHale2026-03-18 00:32
  • Pull request#21BodenMcHale2026-03-18 00:20
  • Pull request#19BodenMcHale2026-03-18 00:16
  • Pull request#14BodenMcHale2026-03-18 00:03
  • Pull request#13dmchaledev2026-03-17 19:29
  • Issue comment#7BodenMcHale2025-01-15 01:13
    Add a toggle for the zoom mechanic on the camera
  • Issue#7BodenMcHale2025-01-15 01:13
    Add a toggle for the zoom mechanic on the camera
  • Issue comment#8BodenMcHale2025-01-15 01:06
    Remove the placeholder sliders for background control from main_game.tscn
  • Issue#8BodenMcHale2025-01-15 01:06
    Remove the placeholder sliders for background control from main_game.tscn
  • Issue comment#3BodenMcHale2025-01-15 01:02
    Remove the window border in main_game.tscn
  • Issue#3BodenMcHale2025-01-15 01:02
    Remove the window border in main_game.tscn
  • Issue#10BodenMcHale2025-01-15 00:58
    Begin moving the roadmap from the README.md to a roadmap under GitHub Projects
  • Issue#9BodenMcHale2025-01-15 00:58
    Update the screenshot for the main menu in README.md
  • Issue comment#8BodenMcHale2025-01-15 00:56
    Remove the placeholder sliders for background control from main_game.tscn
  • Issue#8BodenMcHale2025-01-15 00:56
    Remove the placeholder sliders for background control from main_game.tscn
  • Issue#7BodenMcHale2025-01-15 00:51
    Add a toggle for the zoom mechanic on the camera
  • Issue#6BodenMcHale2025-01-15 00:50
    Create a slide-in menu for the camera controls in the upper right of the screen
  • Issue#5BodenMcHale2025-01-15 00:47
    Add Godot disclaimer to the end credits in ATTRIBUTION.md
  • Issue#4BodenMcHale2025-01-15 00:46
    Update the LICENSE.md to include full licensing instead of a reference
  • Issue#3BodenMcHale2025-01-15 00:44
    Remove the window border in main_game.tscn
  • Issue#2BodenMcHale2025-01-14 22:12
    Add original inspiration for the game to the ATTRIBUTION.md
  • Issue#1BodenMcHale2025-01-14 15:29
    Create a flowchart of the gameplay loop in the README.md

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.