Steam Workshop mod introducing new Officer Class for Phoenix Point (french)
active 2024-05-21 → 2025-12-11 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 570 days from 2024-05-21 to 2025-12-11. Pushes: 9 total, peak 2 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 23 total, peak 4 in a day. Comments: 2 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| LucusTheDestroyer | 34 | 9 | 0 | 2 |
| dchambelant | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- ReleaseLucusTheDestroyer2025-12-11 15:30v1.4.1 PPME Release
- ReleaseLucusTheDestroyer2024-06-17 20:45v1.4 PPME Release
- Issue#56LucusTheDestroyer2024-06-17 20:32Panic Immunity expires early if you activate Rally/Recover on two consecutive turns
- Issue#55LucusTheDestroyer2024-06-17 20:32Rally effect applying twice (once upon activation and a second time at the end of the turn)
- Issue#56LucusTheDestroyer2024-06-17 20:24Panic Immunity expires early if you activate Rally/Recover on two consecutive turns
- Issue#55LucusTheDestroyer2024-06-17 19:46Rally effect applying twice (once upon activation and a second time at the end of the turn)
- ReleaseLucusTheDestroyer2024-06-16 20:32v1.3 PPME Release
- Issue#51LucusTheDestroyer2024-06-16 19:47Remove max WP restriction from Recover
- Issue#54LucusTheDestroyer2024-06-16 19:47Deadeye can still be used with TFTV's QA
- Issue#54LucusTheDestroyer2024-06-16 16:26Deadeye can still be used with TFTV's QA
- Issue#53LucusTheDestroyer2024-06-15 17:28Deadeye effect can apply for Overwatch shots
- Issue#53LucusTheDestroyer2024-06-15 16:03Deadeye effect can apply for Overwatch shots
- Issue#52LucusTheDestroyer2024-06-14 21:47Officer Sophia config option not working properly for TFTV...
- Issue#50LucusTheDestroyer2024-06-14 21:47Remove DR from Resilience Training
- Issue#38LucusTheDestroyer2024-06-14 21:47Swap Field Commander and Resilience Training...
- Issue comment#38LucusTheDestroyer2024-06-14 20:05Swap Field Commander and Resilience Training...
- Issue#38LucusTheDestroyer2024-06-14 20:05Swap Field Commander and Resilience Training...
- Issue#52LucusTheDestroyer2024-06-12 15:49Officer Sophia config option not working properly for TFTV...
- Issue#51LucusTheDestroyer2024-06-11 20:47Remove max WP restriction from Recover
- Issue#50LucusTheDestroyer2024-06-11 16:13Remove DR from Resilience Training
- ReleaseLucusTheDestroyer2024-06-03 14:51v1.2 PPME Release
- Issue#49LucusTheDestroyer2024-06-03 14:45Manufacturing/Scrapping tabs break for some reason...
- Issue#49LucusTheDestroyer2024-05-31 20:30Manufacturing/Scrapping tabs break for some reason...
- ReleaseLucusTheDestroyer2024-05-31 19:53v1.1 PPME Release
- Issue#48LucusTheDestroyer2024-05-31 19:26CheckForDeployment patch allows more than allocated number of units, and overrides other constraints
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.