Skip to content

making a Earth globe with threejs

active 2023-09-182023-09-19 (UTC)

Complete coverage26,687 / 26,687 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
89
Pushes
20
Pull requests
18
Issues
28
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 2 days from 2023-09-18 to 2023-09-19. Pushes: 20 total, peak 16 in a day. Pull requests: 18 total, peak 14 in a day. Issues: 28 total, peak 16 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
neuroloops6720181

Recent activity

Latest issues, pull requests and releases

  • Issue#14neuroloops2023-09-19 06:27
    add html and CSS
  • Pull request#23neuroloops2023-09-19 06:27
  • Pull request#23neuroloops2023-09-19 06:27
  • Pull request#22neuroloops2023-09-19 05:35
  • Issue#13neuroloops2023-09-19 05:35
    add background
  • Pull request#22neuroloops2023-09-19 05:34
  • Issue#12neuroloops2023-09-19 05:26
    add mouse mouvement interaction
  • Pull request#21neuroloops2023-09-19 05:26
  • Pull request#21neuroloops2023-09-19 05:25
  • Issue#11neuroloops2023-09-19 04:52
    extended atmosphere with second shader
  • Pull request#20neuroloops2023-09-19 04:52
  • Pull request#20neuroloops2023-09-19 04:52
  • Issue#10neuroloops2023-09-19 04:25
    Add shade of blue using vertexNormal
  • Pull request#19neuroloops2023-09-19 04:25
  • Pull request#19neuroloops2023-09-19 04:24
  • Issue#8neuroloops2023-09-19 03:48
    add texture to fragment shader using varying
  • Issue#9neuroloops2023-09-19 03:48
    Transfer vertexUV to fragment shader using varying
  • Issue#6neuroloops2023-09-19 03:48
    install vite-plugin-string
  • Issue#7neuroloops2023-09-19 03:48
    create first fragment shader
  • Issue#4neuroloops2023-09-19 03:48
    alter with shader for atmosphere effect
  • Issue#5neuroloops2023-09-19 03:48
    create first vertex shader
  • Pull request#18neuroloops2023-09-19 03:34
  • Issue comment#18neuroloops2023-09-19 03:17
    alter with shader
  • Pull request#18neuroloops2023-09-19 03:16
  • Issue#3neuroloops2023-09-19 01:12
    sharpen rendering

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.