This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable us to explore ray-casting. Our goal will be to make a dynamic view inside a maze, in which we’ll have to find our way.
active 2024-02-15 → 2024-06-19 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 126 days from 2024-02-15 to 2024-06-19. Pushes: 77 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 4 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| LuisBalsa | 79 | 77 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#2LuisBalsa2024-04-16 16:42Vector
- Issue#1LuisBalsa2024-03-05 12:21peek
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.