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These are structs and functions to make the Game 2D building on Raylib a lot easier, you can use whatever you want from here, and edit by your own to get a better workflow on your Raylib Game 2D Making, try read the documentation to use the structs properly

active 2025-09-052026-07-01 (UTC)

Complete coverage26,463 / 26,463 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
16
Pushes
15
Pull requests
0
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 300 days from 2025-09-05 to 2026-07-01. Pushes: 15 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
LuisEn2005151500

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.