A mini game inspired by a recruitment test I once had
active 2024-12-01 → 2025-03-29 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 119 days from 2024-12-01 to 2025-03-29. Pushes: 47 total, peak 10 in a day. Pull requests: 29 total, peak 8 in a day. Issues: 45 total, peak 8 in a day. Comments: 10 total, peak 2 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Lunesombre | 131 | 47 | 29 | 10 |
Recent activity
Latest issues, pull requests and releases
- Issue#113Lunesombre2025-03-29 15:55Workflow pour forcer tests sur dev et main
- Issue#112Lunesombre2025-03-29 00:46Protection branche main et creation branche dev, protégée également
- Issue#111Lunesombre2025-03-29 00:43Creation 1er schema migration DB
- Issue#108Lunesombre2025-03-29 00:41Creation repo backend
- Issue comment#110Lunesombre2025-03-29 00:33Initialisation Projet backend SpringBoot
- Issue#110Lunesombre2025-03-29 00:33Initialisation Projet backend SpringBoot
- Issue#110Lunesombre2025-03-29 00:31Initialisation Projet backend SpringBoot
- Issue comment#107Lunesombre2025-03-29 00:30Conception base de données V1
- Issue#107Lunesombre2025-03-29 00:30Conception base de données V1
- Issue#109Lunesombre2025-03-16 15:39Creation repo front end
- Issue#108Lunesombre2025-03-16 15:39Creation repo backend
- Issue#107Lunesombre2025-03-16 15:30Conception base de données V1
- Issue#105Lunesombre2025-02-18 17:21Change Adventurer FoV calculation so it does see the Lurker in woods only when Manhattan distance is <=2
- Pull request#104Lunesombre2025-02-18 17:15
- Pull request#104Lunesombre2025-02-18 17:15
- Issue#103Lunesombre2025-02-18 17:01Short pause before Adventurer's death
- Issue#92Lunesombre2025-02-18 17:00User should see the Adventurer move to the Treasure instead of directly switching to the EndGameScene
- Pull request#102Lunesombre2025-02-18 17:00
- Pull request#102Lunesombre2025-02-18 16:59
- Issue comment#92Lunesombre2025-02-18 16:58User should see the Adventurer move to the Treasure instead of directly swithcing to the EndGameScene
- Issue#98Lunesombre2025-02-18 16:54The Adventurer should take damage tries to get to a tile occupied by a Monster, and should be able to cross it
- Pull request#101Lunesombre2025-02-18 16:54
- Pull request#101Lunesombre2025-02-18 16:54
- Issue#81Lunesombre2025-02-18 13:38Monster should deal damages when they reach the Adventurer
- Pull request#99Lunesombre2025-02-18 13:38
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.