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Lunesombre/Adventurer-MiniGame_JavaFX

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A mini game inspired by a recruitment test I once had

active 2024-12-012025-03-29 (UTC)

Complete coverage26,523 / 26,523 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
168
Pushes
47
Pull requests
29
Issues
45
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 119 days from 2024-12-01 to 2025-03-29. Pushes: 47 total, peak 10 in a day. Pull requests: 29 total, peak 8 in a day. Issues: 45 total, peak 8 in a day. Comments: 10 total, peak 2 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Lunesombre131472910

Recent activity

Latest issues, pull requests and releases

  • Issue#113Lunesombre2025-03-29 15:55
    Workflow pour forcer tests sur dev et main
  • Issue#112Lunesombre2025-03-29 00:46
    Protection branche main et creation branche dev, protégée également
  • Issue#111Lunesombre2025-03-29 00:43
    Creation 1er schema migration DB
  • Issue#108Lunesombre2025-03-29 00:41
    Creation repo backend
  • Issue comment#110Lunesombre2025-03-29 00:33
    Initialisation Projet backend SpringBoot
  • Issue#110Lunesombre2025-03-29 00:33
    Initialisation Projet backend SpringBoot
  • Issue#110Lunesombre2025-03-29 00:31
    Initialisation Projet backend SpringBoot
  • Issue comment#107Lunesombre2025-03-29 00:30
    Conception base de données V1
  • Issue#107Lunesombre2025-03-29 00:30
    Conception base de données V1
  • Issue#109Lunesombre2025-03-16 15:39
    Creation repo front end
  • Issue#108Lunesombre2025-03-16 15:39
    Creation repo backend
  • Issue#107Lunesombre2025-03-16 15:30
    Conception base de données V1
  • Issue#105Lunesombre2025-02-18 17:21
    Change Adventurer FoV calculation so it does see the Lurker in woods only when Manhattan distance is <=2
  • Pull request#104Lunesombre2025-02-18 17:15
  • Pull request#104Lunesombre2025-02-18 17:15
  • Issue#103Lunesombre2025-02-18 17:01
    Short pause before Adventurer's death
  • Issue#92Lunesombre2025-02-18 17:00
    User should see the Adventurer move to the Treasure instead of directly switching to the EndGameScene
  • Pull request#102Lunesombre2025-02-18 17:00
  • Pull request#102Lunesombre2025-02-18 16:59
  • Issue comment#92Lunesombre2025-02-18 16:58
    User should see the Adventurer move to the Treasure instead of directly swithcing to the EndGameScene
  • Issue#98Lunesombre2025-02-18 16:54
    The Adventurer should take damage tries to get to a tile occupied by a Monster, and should be able to cross it
  • Pull request#101Lunesombre2025-02-18 16:54
  • Pull request#101Lunesombre2025-02-18 16:54
  • Issue#81Lunesombre2025-02-18 13:38
    Monster should deal damages when they reach the Adventurer
  • Pull request#99Lunesombre2025-02-18 13:38

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.