"Catch and Score" is a classic game developed in assembly language, where players aim to catch falling objects to score points. The game's simplicity and addictive nature make it enjoyable for players of all ages. With smooth gameplay and intuitive controls, "Catch and Score" showcases my programming skills in low-level languages.
active 2024-03-05 → 2024-03-05 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1 days from 2024-03-05 to 2024-03-05. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| M4Musa | 1 | 1 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
No issue or PR events — this repo's activity is pushes only.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.