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MBoqui/event-driven-behavior-tree

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An event-driven behavior tree implementation for Godot Engine

active 2023-08-292025-08-16 (UTC)

Complete coverage26,560 / 26,560 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
34
Pushes
1
Pull requests
2
Issues
3
Stars
15
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 719 days from 2023-08-29 to 2025-08-16. Pushes: 1 total, peak 1 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 3 total, peak 2 in a day. Comments: 9 total, peak 4 in a day. Stars: 15 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
MBoqui8124
ODtian5004
hantaogo1000
Joymagine1001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#7ODtian2024-01-01 13:48
    Runtime change Subtree path.
  • Issue comment#7MBoqui2024-01-01 13:12
    Runtime change Subtree path.
  • Issue comment#7ODtian2024-01-01 10:44
    Runtime change Subtree path.
  • Issue comment#7MBoqui2024-01-01 01:05
    Runtime change Subtree path.
  • Issue comment#7ODtian2023-12-31 18:48
    Runtime change Subtree path.
  • Issue comment#7MBoqui2023-12-30 16:37
    Runtime change Subtree path.
  • Issue comment#6MBoqui2023-12-30 16:06
    When I open the project and run the demo in Godot 4.2, some errors occur and the the Behavior Tree Editor could not work.
  • Issue#7ODtian2023-12-30 14:32
    Runtime change Subtree path.
  • Issue comment#6ODtian2023-12-30 14:31
    When I open the project and run the demo in Godot 4.2, some errors occur and the the Behavior Tree Editor could not work.
  • Issue#6hantaogo2023-12-30 07:34
    When I open the project and run the demo in Godot 4.2, some errors occur and the the Behavior Tree Editor could not work.
  • Issue#3MBoqui2023-10-16 13:18
    Create demo project
  • Pull request#5MBoqui2023-10-16 13:18
  • Pull request#5MBoqui2023-10-09 22:39
  • Issue comment#3Joymagine2023-09-30 00:12
    Create demo project

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 15 stars here means stars gained during the window, not the repo's star count.