Git repository for CSE3902 project at OSU
active 2025-01-17 → 2025-05-02 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 106 days from 2025-01-17 to 2025-05-02. Pushes: 433 total, peak 50 in a day. Pull requests: 106 total, peak 17 in a day. Issues: 179 total, peak 20 in a day. Comments: 262 total, peak 26 in a day. Stars: 3 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| MMachado05 | 480 | 180 | 34 | 101 |
| Osama-Abuhilal | 384 | 87 | 25 | 98 |
| kevin-rav | 189 | 83 | 24 | 25 |
| baqer-issa | 136 | 38 | 12 | 30 |
| AnthonyBerman | 83 | 45 | 11 | 8 |
Recent activity
Latest issues, pull requests and releases
- Issue#154kevin-rav2025-05-01 23:51Sub: Move HUD Above Game Screen
- Issue#153kevin-rav2025-05-01 23:51Sub: Add Active Item to HUD
- Issue#150kevin-rav2025-05-01 23:51Parent: HUD Requirements
- Issue#147kevin-rav2025-05-01 23:51Add Large Mini Map to Pause/Inventory Screen
- Issue#131Osama-Abuhilal2025-04-28 18:07Issue Implement inventory system
- Pull request#158kevin-rav2025-04-27 20:20
- Issue#157kevin-rav2025-04-27 20:13Refactor Enemies
- Issue#156kevin-rav2025-04-27 20:12Enemy Spawner in Final Boss Room
- Issue#155kevin-rav2025-04-25 16:26Add Room Transitions (Moving Camera)
- Issue#154kevin-rav2025-04-25 16:24Sub: Move HUD Above Game Screen
- Issue#153kevin-rav2025-04-25 16:23Sub: Add Active Item to HUD
- Issue#152kevin-rav2025-04-25 16:21Sub: Add Compass to HUD
- Issue#151kevin-rav2025-04-25 16:20Sub: Add Active Item to HUD
- Issue#149kevin-rav2025-04-25 16:13Add Triforce Item in Final Room to Trigger Game Winning State
- Issue#148kevin-rav2025-04-25 16:08Improved Enemy Movement Patterns
- Issue#147kevin-rav2025-04-25 16:05Add Large Mini Map to Pause/Inventory Screen
- Pull request#146MMachado052025-04-24 14:02
- Issue#145Osama-Abuhilal2025-04-24 13:39Issue Refactor Pause Menu UI
- Issue#145Osama-Abuhilal2025-04-24 13:34Issue Refactor Pause Menu UI
- Issue#143Osama-Abuhilal2025-04-24 13:33Implement knock back with Arrow
- Issue#139Osama-Abuhilal2025-04-24 13:33Enhance main menu
- Pull request#142Osama-Abuhilal2025-04-24 12:43
- Issue#143Osama-Abuhilal2025-04-24 12:36Implement knock back with Arrow
- Pull request#142Osama-Abuhilal2025-04-24 12:33
- Pull request#141MMachado052025-04-24 12:33
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.