OpenGL 3D Game Engine
active 2023-10-05 → 2026-02-13 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 863 days from 2023-10-05 to 2026-02-13. Pushes: 3 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 6 total, peak 2 in a day. Comments: 3 total, peak 1 in a day. Stars: 17 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#8trandana2025-05-16 03:09Frame.h is using glEnable(GL_SAMPLES)
- Issue comment#7Icetea9872024-12-08 15:37Advanced-Rendering with no Results
- Issue#7Icetea9872024-12-08 15:36Advanced-Rendering with no Results
- Issue#7Icetea9872024-12-08 14:44Advanced-Rendering with no Results
- Issue comment#3assemly2024-08-07 04:14Sphere Not Showing with ComputeAmbientLight In Book 6.5.2 and Advanced-Rendering Branch
- Issue#5noxouille2024-06-07 20:07Textures not rendered in the final code
- Issue#4noxouille2024-06-05 04:48Serializer not working, output files were not created
- Issue#3Wcarey72024-05-19 17:51Sphere Not Showing with ComputeAmbientLight In Book 6.5.2 and Advanced-Rendering Branch
- Issue comment#3Wcarey72024-05-19 17:51Sphere Not Showing with ComputeAmbientLight In Book 6.5.2 and Advanced-Rendering Branch
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 17 stars here means stars gained during the window, not the repo's star count.