Skip to content

MahmoudKanbar/Unity-Dynamic-Lightmaps

View on GitHub ↗Related repositories →

This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you can make multiple environments as dynamic gameobjects where you can enable, disable or instantiate it at runtime and switch between the previously baked lightmaps "atmospheres" for these environments when needed.

active 2023-09-132025-01-02 (UTC)

Complete coverage26,793 / 26,793 hourly files (100%) · 2 absent upstream2023-08-152026-09-04 (UTC)
Events
11
Pushes
0
Pull requests
0
Issues
2
Stars
7
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 478 days from 2023-09-13 to 2025-01-02. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 7 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
mrpacogp2001
andreap251000

Recent activity

Latest issues, pull requests and releases

  • Issue#2andreap252024-08-19 09:54
    It doesn't work on new projects in Unity 2022.3.42f1
  • Issue comment#1mrpacogp2024-05-03 10:48
    Non working with Non-directional in Directional Mode in lightsettings
  • Issue#1mrpacogp2024-04-12 11:48
    Non working with Non-directional in Directional Mode in lightsettings

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.