This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you can make multiple environments as dynamic gameobjects where you can enable, disable or instantiate it at runtime and switch between the previously baked lightmaps "atmospheres" for these environments when needed.
active 2023-09-13 → 2025-01-02 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 478 days from 2023-09-13 to 2025-01-02. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 7 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#2andreap252024-08-19 09:54It doesn't work on new projects in Unity 2022.3.42f1
- Issue comment#1mrpacogp2024-05-03 10:48Non working with Non-directional in Directional Mode in lightsettings
- Issue#1mrpacogp2024-04-12 11:48Non working with Non-directional in Directional Mode in lightsettings
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.