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Mainframe-Games/UnityDeployment

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Builds Unity projects and deploys various platforms

active 2023-08-152024-03-09 (UTC)

Partial coverage20,506 / 26,262 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
169
Pushes
134
Pull requests
0
Issues
9
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 208 days from 2023-08-15 to 2024-03-09. Pushes: 134 total, peak 13 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 9 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
brogan8914313400

Recent activity

Latest issues, pull requests and releases

  • Issue#23brogan892023-12-06 23:46
    Set up web socket server over using custom ListenServer HTTP
  • Issue#22brogan892023-10-02 22:22
    Add nightly builds
  • Issue#21brogan892023-09-26 21:01
    Add a Godot build pipeline
  • Issue#20brogan892023-09-26 20:59
    A git workspaces
  • Issue#19brogan892023-09-20 00:21
    Think of new way to limit double up of data from .asset to .json
  • Issue#18brogan892023-09-20 00:19
    Think of new way to handle changelog scraping
  • Issue#18brogan892023-09-18 21:41
    Think of new way to handle changelog scraping
  • Issue#17brogan892023-09-05 22:33
    Add build history
  • Issue#16brogan892023-09-05 21:46
    Add status updates to Discord bot

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.