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active 2025-03-302026-06-21 (UTC)

Partial coverage11,280 / 12,041 hourly files (94%) · 2 absent upstream · 758 failed, retryable2025-03-272026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
224
Pushes
9
Pull requests
11
Issues
26
Stars
119
Forks
6

Activity over time

Daily event counts in the loaded window

Line chart, 449 days from 2025-03-30 to 2026-06-21. Pushes: 9 total, peak 4 in a day. Pull requests: 11 total, peak 2 in a day. Issues: 26 total, peak 3 in a day. Comments: 43 total, peak 4 in a day. Stars: 119 total, peak 6 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#175MakovWait2026-06-06 11:28
    Godots keeps defaulting to Documents
  • Issue comment#175MakovWait2026-06-06 11:28
    Godots keeps defaulting to Documents
  • Issue comment#175Pheubel2026-05-25 13:32
    Godots keeps defaulting to Documents
  • Issue#174MakovWait2026-05-07 21:49
    Download speed of editors significantly slower when Godots does not have focus
  • Issue#174MakovWait2026-05-07 21:49
    Download speed of editors significantly slower when Godots does not have focus
  • Pull request#178ismailivanov2026-04-29 01:19
  • Issue#174Haydoggo2026-03-28 22:41
    Download speed of editors significantly slower when Godots does not have focus
  • Issue comment#172Bartek25152026-03-22 10:41
    When i import my project it just closes
  • Issue#169LionUCS2026-01-31 19:54
    Friction when importing project
  • Pull request#167DeeJayLSP2026-01-27 00:51
  • Issue comment#153DeeJayLSP2026-01-09 02:59
    Godots crashes if a project in the Projects list has a UID icon, but the .godot cache folder for that project has been cleared
  • Issue comment#153etherealxx2025-12-29 12:03
    Godots crashes if a project in the Projects list has a UID icon, but the .godot cache folder for that project has been cleared
  • Issue comment#163MakovWait2025-12-19 11:29
    [Feature Request] Add ability to update an editor to a newer version
  • Issue comment#122reisaraujo-miguel2025-12-19 00:22
    Feat: Linux Installation Script
  • Issue#160CrosbySchroeder2025-11-21 00:39
    Constant detection of right arrow
  • Issue comment#159forgeworksdev2025-11-20 19:48
    Flatpak repo is not updated to 1.4.
  • Issue#159forgeworksdev2025-11-20 19:46
    Flatpak repo is not updated to 1.4.
  • Issue comment#152nebspacefarer2025-11-09 14:04
    Regression: scan may lead to permanent crushing
  • Issue comment#156nebspacefarer2025-11-09 01:47
    Fixing project directory creation handling & name edition when custom folder selected
  • Issue comment#156nebspacefarer2025-11-08 22:39
    Fixing project directory creation handling & name edition when custom folder selected
  • Issue#154MakovWait2025-11-07 09:41
    Launching _console versions of Godot through Godots does not actually show the console (Windows)
  • Issue#155MakovWait2025-11-07 09:40
    Asset Library: space character in query causes request to fail with HTTP 400 error
  • Issue#1551player2025-11-07 09:39
    Asset Library: space character in query causes request to fail with HTTP 400 error
  • Issue comment#123Deozaan2025-11-05 20:41
    closes #118 | added double click de-bounce of 0.2s
  • Issue#153comfiestsofa2025-11-02 16:04
    Godots crashes if a project in the Projects list has a UID icon, but the .godot cache folder for that project has been cleared

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 119 stars here means stars gained during the window, not the repo's star count.