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MarcelSunyer/Lab-2-Sockets

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This project implements a Room Manager designed for a multiplayer video game, allowing players to create and join games efficiently through a server-client architecture. It consists of two primary scenes: the Server Scene ("Create Game") and the Client Scene ("Join Game"), enabling seamless player connections and communication.

active 2024-10-17 → 2024-10-23 (UTC)

Complete coverage27,935 / 27,935 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-21 (UTC)
Events
31
Pushes
27
Pull requests
0
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 7 days from 2024-10-17 to 2024-10-23. Pushes: 27 total, peak 11 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
MarcelSunyer272700

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.