An easy solution for embedding Unity WebGL builds in webApp or Vue.js project, with two-way communication between your webApp and Unity. 🏣 在webApp 或 Vue.js 项目中嵌入 Unity WebGL,并支持通过API在 webApp 和 Unity 之间进行双向通信。
active 2024-12-11 → 2026-01-22 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 408 days from 2024-12-11 to 2026-01-22. Pushes: 38 total, peak 13 in a day. Pull requests: 10 total, peak 2 in a day. Issues: 6 total, peak 1 in a day. Comments: 14 total, peak 2 in a day. Stars: 32 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Marinerer | 45 | 29 | 10 | 4 |
| github-actions[bot] | 9 | 9 | 0 | 0 |
| changeset-bot[bot] | 6 | 0 | 0 | 6 |
| songsiqiu | 3 | 0 | 0 | 2 |
| IanMua | 2 | 0 | 0 | 1 |
| girish-d | 1 | 0 | 0 | 0 |
| yida111666 | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#47yida1116662025-11-04 07:13Uncaught ReferenceError: __UnityLib__ is not defined
- Issue comment#45Marinerer2025-07-30 09:39内存泄漏?调用unload之后和页面销毁后,unmounted没有触发
- Issue#45Marinerer2025-07-30 09:39内存泄漏?调用unload之后和页面销毁后,unmounted没有触发
- ReleaseMarinerer2025-07-30 09:38v4.4.3
- Issue comment#46changeset-bot[bot]2025-07-30 09:33fix(core): move clear() method to unmount Unity
- Issue comment#45JinDing1232025-07-18 09:46内存泄漏?调用unload之后和页面销毁后,unmounted没有触发
- Issue comment#45Marinerer2025-06-18 03:52内存泄漏?调用unload之后和页面销毁后,unmounted没有触发
- Issue comment#45IanMua2025-06-17 04:28内存泄漏?调用unload之后和页面销毁后,unmounted没有触发
- Issue#45IanMua2025-06-17 04:26内存泄漏?调用unload之后和页面销毁后,unmounted没有触发
- ReleaseMarinerer2025-04-11 05:30v4.4.1
- ReleaseMarinerer2025-04-11 04:47v4.4.0
- Pull request#44Marinerer2025-04-11 04:31
- Issue comment#44changeset-bot[bot]2025-04-11 04:31Types
- Pull request#44Marinerer2025-04-11 04:31
- Issue comment#43Marinerer2025-04-04 14:34Expose cache behavior customization as part of the config properties
- Issue#43girish-d2025-04-03 05:06Expose cache behavior customization as part of the config properties
- Issue#42Marinerer2025-02-24 07:08为什么文档中frameworkUrl等参数是以js结尾的,而unity工程师给我的是以unityweb结尾的
- Issue comment#42Marinerer2025-02-23 03:52为什么文档中frameworkUrl等参数是以js结尾的,而unity工程师给我的是以unityweb结尾的
- Issue comment#8songsiqiu2025-02-18 14:58请问下,这种导出的unity目录还适用这个库吗
- Issue comment#42songsiqiu2025-02-18 14:50为什么文档中frameworkUrl等参数是以js结尾的,而unity工程师给我的是以unityweb结尾的
- Issue#42songsiqiu2025-02-18 14:49为什么文档中frameworkUrl等参数是以js结尾的,而unity工程师给我的是以unityweb结尾的
- Pull request#41Marinerer2025-02-07 11:58
- Issue comment#41changeset-bot[bot]2025-02-07 11:57Render
- Pull request#41Marinerer2025-02-07 11:57
- ReleaseMarinerer2025-01-18 10:34v4.2.0
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 32 stars here means stars gained during the window, not the repo's star count.