Skip to content

Mario-Hero/Ray-Tracing-in-One-Weekend-with-Rust

View on GitHub ↗Related repositories →

本项目为一个简单的光线追踪渲染器,参考《Ray Tracing in One Weekend》的C++代码,用Rust实现。仅一个main.rs文件。实现了基本的漫反射、金属、玻璃材质。 This project is a simple ray tracing renderer, referring to the C++ code of Ray Tracing in One Weekend, Implement using Rust. Only one main.rs file. Lambert, metal and glass materials have been implemented.

active 2024-03-31 → 2024-04-26 (UTC)

Complete coverage28,124 / 28,124 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-29 (UTC)
Events
17
Pushes
9
Pull requests
0
Issues
0
Stars
2
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 27 days from 2024-03-31 to 2024-04-26. Pushes: 9 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Mario-Hero9900

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.